Text
Text is one of the most common elements in broadcast graphics — lower thirds, name supers, score displays, headlines. CloudMonet gives you full control over how text looks and animates.
Adding a text object
Click Text in the sidebar, then choose a preset:
| Preset | Use for |
|---|---|
| Title | Large heading text |
| Headline | Medium heading |
| Subheadline | Small heading |
| Caption | Small body text |
Each has a different default size and weight. It's placed at the centre of the canvas, already selected.
Editing text
Double-click a text object to open its Text Editor in the sidebar and type there. The Text Editor also has:
- Bold, Italic, Underline, and Strikethrough toggles
- Alignment — left, centre, or right
Click outside the panel, or press Escape, to close it.
Styling text
With the text object selected, controls are split between the context toolbar (above the canvas) and panels it opens in the sidebar:
| Property | Where |
|---|---|
| Font family | Context toolbar — click the font name to open the picker |
| Font size | Context toolbar — direct number field |
| Text colour (fill) | Context toolbar — opens the colour picker, includes a gradient option |
| Stroke colour | Context toolbar |
| Background colour | Button in the context toolbar opens a colour panel in the sidebar |
| Shadow | Button in the context toolbar opens a shadow panel in the sidebar |
| Bold / Italic / Underline / Strikethrough / Alignment | Inside the Text Editor panel |
For lower thirds and name supers, a semi-transparent or solid background colour behind the text dramatically improves legibility over video. Set the background colour on the text object or place a coloured shape behind it.
Animating text
Text objects support a rich set of preset animation types — Typewriter, Reveal, Fade, Flicker, and more. Most of these can be applied at different levels: the whole text box, individual lines, words, or even characters.
See Animation Types — Text for the full list and how each one works.