Getting Started
Creating Your First Design

Creating Your First Design

Every project in CloudMonet starts with a new design. You'll choose a project type, pick a canvas size, and give it a name — then the editor opens and you can start building.

Choose a project type

The most important decision when creating a design is the project type. This determines how your graphic will ultimately be delivered.

TypeDescriptionBest for
HTML5Animates and plays in any browser. Publish to a live URL.Browser sources, web displays, live event graphics
GDLExports as a ZIP package for playout systems. Requires a Pro plan.Broadcast playout workflows

You can't change the project type after creation, so choose carefully. If you're unsure, start with HTML5 — it's easier to preview and share with others.

⚠️

GDL is locked on the Free plan — the option shows a Pro badge and won't be selectable until you upgrade.

Steps

Open the new design dialog

From your Workspace, click Create New Graphic on the home screen.

Name your project

Enter a meaningful name — something that identifies the graphic at a glance, like Champions League Lower Third or Morning News Ticker. The default is "Untitled Project".

Select a project type

Choose HTML5 or GDL depending on how you'll deliver the graphic. See the table above if you're unsure.

Choose a canvas size

Select a preset that matches your output resolution:

PresetDimensionsCommon use
240 LD320 × 240Low-resolution legacy
360 LD480 × 360Low-resolution legacy
480 SD640 × 480Standard definition
720 HD1280 × 720HD broadcast
1080 Full HD1920 × 1080Full HD broadcast — default
4K Ultra HD3840 × 21604K displays

Most modern broadcast and streaming workflows use 1080 Full HD. Use 720 HD if your output system is limited to 720p.

Create the project

Click Create Project. The design editor opens and you're ready to build.

What's next?