Score ball by ball from your phone and the scorebug, scorecards, and points table update on air by themselves. From a single match to a full tournament โ no spreadsheet, no data feed, no ops team.
One connected flow. Enter a ball once and every graphic that needs it updates automatically, in the match and across the tournament.
Set up a tournament once. Squads, fixtures, the points table, and top-scorer leaderboards are all tracked for you โ and they update the moment a match finishes.
Score on the left, preview in the middle, graphics on the right. Take each graphic on and off air without leaving the page.
Five for every match and three for the tournament. Each is wired to the live score, so there's nothing to type in by hand.
Tap the runs for each ball. Wides, no-balls, byes, wickets, and fielders are all one or two taps โ and the strike changes by itself on odd runs and at the end of every over.
Share a link or let them scan a QR code. They score the match with no CloudMonet account, while you stay on the stream. Running it solo? Switch the link to Score and run graphics and take everything on air from the same phone.
Each graphic in a match has its own output URL, so a Browser Source per graphic gives you full control over what's on screen. Every other playout follows the same pattern.
Full OBS guide โThe full editor underneath every template โ move any element, add layers, and build your own cricket graphics that still update from the live score.