
Basketball Timeout Alert · Floodlight
A lower-third that announces a timeout: the calling team in large type, the game time it was called, how many timeouts that side has left, and the side's crest and colour, on a deep indigo plate.
The calling side wears its own colour and crest
The tab on the left edge and the crest follow the side that called the timeout (lastTimeout.color, lastTimeout.logo).
Cued by the operator, fed by the game
State mode: IN on cue, hold, OUT on cue. Nothing is typed; the alert follows the last timeout the scorer recorded.
The team that called it is the headline
The calling side is the largest type. Timeouts left, in lime, is the second line, because viewers want to know how many that side has banked.
A block, a plate and a strip
The scoring side's colour is a slanted block at the left edge that carries the big label. An indigo plate holds the player and details, and a dark strip attached under it shows the score, so the alert reads as one module in the same family as the scorebug. It sits above the bottom-centre scorebug, so both can be on air at once.
Snappy, in order of importance
The plate wipes open, the colour block slides in, the label rises onto it, then the headline, the detail lines and the score strip grow in one after another. The exit is a quick fade, so the alert can be cued on and off without drawing attention to itself.
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