
Basketball Run Alert · Floodlight
A lower-third that announces a scoring run: the run in large type (12–0 RUN), the side on it, its unanswered points, and the side's crest and colour, on a deep indigo plate.
The side on the run wears its own colour and crest
The tab on the left edge and the crest follow the side on the run (run.color, run.logo).
Cued by the operator, fed by the game
State mode: IN on cue, hold, OUT on cue. Nothing is typed; the alert follows the live run, and goes blank when the run ends.
The run reads like the commentary
The text reads 12–0 RUN in the largest type on the alert, with the unanswered points as the big number on the team-colour block.
A block, a plate and a strip
The scoring side's colour is a slanted block at the left edge that carries the big label. An indigo plate holds the player and details, and a dark strip attached under it shows the score, so the alert reads as one module in the same family as the scorebug. It sits above the bottom-centre scorebug, so both can be on air at once.
Snappy, in order of importance
The plate wipes open, the colour block slides in, the label rises onto it, then the headline, the detail lines and the score strip grow in one after another. The exit is a quick fade, so the alert can be cued on and off without drawing attention to itself.
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