
Basketball Foul Alert · Floodlight
A lower-third that announces the latest foul: the label (personal, technical, fouled out or ejected), the player in large type, the game time, and the fouling side's crest and colour, on a deep indigo plate.
The fouling side wears its own colour and crest
The tab on the left edge and the crest follow the side of the player (lastFoul.color, lastFoul.logo). A side with no crest leaves the slot empty.
Cued by the operator, fed by the game
State mode: IN on cue, hold, OUT on cue. Nothing is typed; the alert follows the last foul the scorer recorded.
The label says what happened, in the colour block
PERSONAL FOUL, TECHNICAL FOUL, FOULED OUT or EJECTED sits on the team-colour block (lastFoul.label), so the news reads before the name does. A fifth foul reads FOULED OUT and a second technical reads EJECTED.
A block, a plate and a strip
The scoring side's colour is a slanted block at the left edge that carries the big label. An indigo plate holds the player and details, and a dark strip attached under it shows the score, so the alert reads as one module in the same family as the scorebug. It sits above the bottom-centre scorebug, so both can be on air at once.
Snappy, in order of importance
The plate wipes open, the colour block slides in, the label rises onto it, then the headline, the detail lines and the score strip grow in one after another. The exit is a quick fade, so the alert can be cued on and off without drawing attention to itself.
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