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Penalty Shootout Scoreboard

A compact two-plate soccer scoreboard built for penalty-shootout drama: operator-controlled team codes and scores sit above a row of five per-team kick indicators the operator lights up as each penalty is taken.

State modePenalty shootoutPK trackerKit color accentCompact scoreboard

Resolution
1920x1080
Frame rate
25fps
Duration
1000ms
Objects
1
States
2
Widgets
—

Fonts
Montserrat

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Design rationale

Single scale-open, not a staggered build

Unlike a full pre-match scorebug, only the outer plate animates in (scaleX 0→1 over 320ms) — the team codes, scores, and PK dots appear with the frame rather than staggering in one by one. A shootout graphic needs to land fast and stay out of the way of the kick itself, not perform an entrance.

Kit-color strip is a delayed accent, not primary identity

The thin Home/Away Kit color bars sit at the bottom of each plate and fade in ~320ms after the plate opens (alpha 0→1 over ~600ms), landing after the plate but before the shootout drama starts. They're a secondary identity cue — the team abbreviation carries the primary read.

Three-state PK dot vocabulary

Each of the five per-side circles is a color-picker locked to three named values — Not taken (#607d8b), Scored (#289e2c), Missed (#e20a0a) — mirroring how a broadcast penalty board is actually operated: grey until taken, then green or red. The dot plays a short Fade on value change so a change registers without pulling focus off the kicker.

Independent Home PKS / Away PKS control groups

Score and PK-dot controls are grouped per side ("Home PKS" / "Away PKS") rather than one combined group, so an operator running a live shootout can find the next kick's control without hunting through the other team's state.

#607d8b
#289e2c
#e20a0a
Animation timeline — IN sequence (1000ms total)
group
rect
layer
lifetime
clip
effect
Frame 1group
0→320ms
Plate scales open from center — establishes the frame before content reads
Home Kitrect
0→601ms
Home kit-color accent strip fades in beneath the plate
Away Kitrect
0→600ms
Away kit-color accent strip fades in with the home strip
Operator controls
Team abbreviation
Home Abbr and Away Abbr are free-text fields (plus font family, font size, and alignment) holding the 3-character team code shown on each plate — e.g. "HOM" / "AWY".
Score
Home Score and Away Score are counter widgets in manual mode, incremented via the Control App's counter card. A change plays a short upward Roll animation. Fill color and font size are exposed per side.
Penalty kick indicators
Each side gets five independent PK dots (PK1–PK5), each a color-picker locked to Not taken / Scored / Missed. The operator sets each dot as the corresponding kick is taken; a short Fade plays on every change.
Kit color accent
Home Kit and Away Kit are color pickers driving the thin accent strip beneath each plate — a secondary identity cue independent of the fixed near-black plate background.
Position
A position-preset control on the outer frame snaps the whole scoreboard to one of seven canvas anchors — top/bottom/center crossed with left/center/right — so the graphic can be placed to avoid overlapping other on-screen elements during a shootout.
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Penalty Shootout Scoreboard — Soccer Broadcast Template | Cloudmonet