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Soccer Table · Floodlight

Tournament points table for up to twelve teams: position, played, won, drawn, lost, goals for and against, goal difference, points and the last five results.

Pattern libraryState modeData bindableSoccerTournament

Resolution
1920x1080
Frame rate
25fps
Duration
1800ms
Objects
44
States
2
Widgets
—

Fonts
Oswald

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Design rationale

Points are the brightest figure

Points are lime and bold; everything else is a softer tone. The eye lands on the column the table is ranked by.

Rows fit the league

The table hides rows with no team, so a six-team league shows six rows. The team colour strips and form chips are separate objects per row and are blank for empty rows.

Form as coloured chips

The last five results are chips: green for a win, grey for a draw, red for a defeat, and a dark grey for a match not played. The order is oldest to newest.

Logos beside every team

Each row has a logo slot between the position and the name, and the tournament and sponsor logos sit either side of the header. A team without a logo leaves its slot empty. Logos are optional image slots bound to the feed: a team, tournament or sponsor without one leaves its slot empty, with no broken image and no gap in the layout. They are HTML/OBS only; a GDL export keeps whatever logo was in the slot when exported.

Ordering is the organiser's rule

The graphic shows the order the tournament computes. The tiebreak (goal difference, head-to-head or points only) is a tournament setting, so the same graphic works for every league.

Animation timeline — IN sequence (1800ms total)
rect
textbox
table
chips
layer
lifetime
clip
effect
Platerect
0→400ms
Plate fades in.
Top Rulerect
100→600ms
Top rule wipes across.
Tournament Nametextbox
250→500ms
Tournament name rises into place.
Panelrect
350→700ms
Panel rises and fades in.
Points Tabletable
700→900ms
Table rows reveal top to bottom in a short stagger.
Team 1 Colourrect
800→1100ms
Team colour strips fade in.
Team 1 Formchips
800→1100ms
Form chips fade in.
Operator controls
IN / OUT
Takes the graphic on and off air. Nothing to type.
Tournament
Add the graphic to a tournament (Tournament Center → Graphics → Add graphic). Every value then follows the tournament as results are entered.
Plate colour
Branding → Plate colour changes the background to the league or broadcaster colour.
Related templates

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Open it in the CloudMonet editor to customize and export.

Soccer Table · Floodlight | Broadcast Graphics Template | CloudMonet